Zelda and Assassin’s Creed pumpkins we made this evening.
Today starts one of my favorite World Events, Hallow’s End. For those players that are at least level 89, they will be granted access to the headless horseman fight that takes place in the graveyard of the Scarlet Monastery. Its a pretty simple fight attack the horseman until he is almost dead, then when his head jumps off and bounces around attack the head until it rejoins the body. Rinse and repeat. On your 3rd focused attack on the head (and every attack thereafter) pumpkin adds will pop up, just AOE them till they are dead and then refocus on the boss (that doesn’t take long at all). Once you defeat him, you get a cache box once daily, that contains anything from candy pieces, to gold, to wands that can turn party members into various spooky monsters.
The Horseman himself will drop either Band of the Petrified Pumpkin (Melee ring), Seal of Ghoulish Glee (Physical DPS ring), Wicked Witch’s Signet (Healer ring), The Horseman’s Ring (Spell DPS), The Horseman’s Horrific Hood (Melee, for Plate wearers), The Horseman’s Sinister Slicer (One handed, Physical DPS) or uber rarely The Horseman’s Reins (The Headless Horseman’s very mount). This is good for those that have been working on alts and maybe just hit 90, grab the stuff here before you head out to the Timeless Isle.
Thanks to the various innkeepers around Azeroth and Outland, you can pick candy from a pumpkin bucket, and if you do, you have the chance of your character being transformed into just about anything. This is my badass troll turned into a freakin gnome pirate. Kind of emasculating if you ask me.
Once you are done with being transformed, head over to Brill/Falconwing Square/Razor Hill (if Horde) or Azure Watch/Goldshire/Kharanos (if Alliance) and save the town from the fires of the horseman. Find your respective Orphan Matron and proceed to run water buckets and throw them on buildings to put out the fire. This can only be done once a day on your toon, so if you do it in one location, you can’t do it at the other 2 in the same day.
Tricky Treats are the special Hallow’s End currency that you can use at a vendor to buy items. The only thing really worth buying is the Feline Familiar Pet. The cat has 2 distinct looks. One when you are on the ground, and one for when you are flying.
There are other daily quests that you can do, if you are Horde, you hop a broom and teleport to Stormwind (vice versa if Alliance) and ride on the broom dropping stink bombs through the city, making it smell like shit. While there you can also go and put the fire out on the opposing teams Wicker man, to just add insult to smelly injury. Once back at your own capital, you can grab a quest to receive an Arcane Cleanser to go around sucking up all the stank that got left in your city. For a little added bonus, burn your own Wicker man, then put the ashes on your face for the Grim Visage buff, increasing experience earned and reputation gained by 10% for 2 hours.
Of course, once you hit 90 the experience means nothing, but the rep is good, you could come and do this and then go hit your farm, to possibly earn rep with The Tillers faster, and who doesn’t like a little extra gold that took little to no effort at all?
Hallow’s End runs from October 18th-November 1st
This week features a heavy dose of zombie and Halloween books. The Walking Dead features multiple covers that come together to make one large image in celebration of 10th anniversary of book and season 4 premiere of television show on Sunday Oct 13. For more information about these comics and many other visit your local comic book shop.
Astro City (vol 3) #5 by DC Comics
What secrets hide in Astro City’s past? And what does the Broken Man fear? Take a look into the days before Astro City was renamed as you meet the Blasphemy Agency, watch Dame Progress battle Mister Cakewalk, and learn what lies behind the mask of Lord Saampa, the Serpent’s Tongue, in a trio of revelatory adventures. Hints, portents, and mysteries unfold, as the Broken Man’s story is explored.
Batman (vol 2) #24 by DC Comics
Zero Year Part Four! In this amazing, double-sized issue, Batman is on the trail of the Red Hood Gang and their mysterious leader, secret origins are revealed, and a major surprise will change the course of Zero Year and Batman’s life!
Buck Rogers In The 25th Century by Hermes Press
The adventure that started in Howard Chaykin’s new ground-breaking tale of the new Buck Rogers continues! Over eighty years after the creation of the newspaper strip that became a household word, Chaykin has returned the character and his universe back to basics: Buck Rogers, former World War I ace is accidentally suspended in time only to awaken to a new and different earth, 500 years in the future, fragmented by war and ruled by an omnipotent force – the Chinese. Now, Buck along with Colonel Wilma Deering, begin a new fight, to free the United States! See the startling plot twists as this classic tale of sci-fi adventure hits its stride!
Dexter #4 by Marvel Comics
CONTINUING THE ALL-NEW DEXTER ADVENTURE, WRITTEN BY HIS CREATOR JEFF LINDSAY!
Dexter Morgan isn’t just Miami’s #1 forensic blood splatter expert, he’s also a serial killer who targets other serial killers!
Has Dexter met his match and did he help create him?
The bodies are piling up-and Dexter might be next!
Infinity #4 by Marvel Comics
Negotiating the fall of worlds.
The Illuminati versus Thanos.
Thor, God of War.
Forever Evil Arkham War #1 by DC Comics
As FOREVER EVIL hits the world, no corner of the DC Universe is in worse shape than Gotham City! Madness and mayhem hit the streets as both Arkham Asylum and Blackgate Prison unleash their prisoners upon the helpless citizens of Gotham. And with no Dark Knight to protect the city, what horrors will follow?
Grimm Fairy Tales Presents Oz #3 by Zenescope Entertainment
Dorothy’s travels through the land of Oz in search of the Veridian Scepter bring her face to face with one danger after another. Luckily along with the danger with the she also finds new allies in the Lion, Tin Man and Scarecrow… but unknown to Dorothy and Glinda one of these new companions may not be the noble friend they pretend to be.
Grimm Fairy Tales Presents Through The Looking Glass #1 by Zenescope Entertainment
The series that every Wonderland fan has been waiting for is here! Of all the evil and sinister beings who have occupied the terrifying realm of Wonderland none have instilled fear in all they meet as much as one particular hat wearing villain. The boy turned man who nearly ended the world as we know it is back. The most diabolical villain in the history of wonderland returns. The story of Johnny Liddle’s transformation into the sinister Mad Hatter will finally be told and his origin may very well drive you absolutely mad. From writers Raven Gregory (Wonderland trilogy) and Pat Shand (Unleashed) comes the follow up to the hit, Wonderland series DOWN THE RABBIT HOLE, where a world of horror awaits and it’s no farther away than a step… THROUGH THE LOOKING GLASS.
Sons of Anarchy #2 by Boom! Studios
With the Ghost Brothers hot on her tail and no one left to turn to after the death of her uncle, Kozik, Kendra finds the only person in the world left who might help her: Tig Trager. But Tig answers to SAMCRO, and SAMCRO just might answer to a higher power… that wants Kendra six feet under.
Screwed #5 by Zenescope Entertainment
A demon from the past appears to threaten Erin’s sanity. Anne attempts to reach out to the life she once knew but can she get past the monster she’s become? Meanwhile the main event that fans have been asking for since issue 1 arrives: Agent Simon and Suture face off and only one will walk away! And the stage is set for the explosive finale as the mysterious puppeteer who has been pulling the strings is finally revealed!
Superman Wonder Woman #1 by DC Comics
Beginning a bold new series that details the relationship between The Man of Steel and the Warrior Princess as rising star writer Charles Soule is joined by fan favorite artist Tony S. Daniel to tell the tale of a romance that will shake the stars themselves. These two super-beings love each other, but not everyone shares their joy. Some fear it, some test it-and some will try to kill for it. Some say love is a battlefield, but where Superman and Wonder Woman are concerned it spells Doomsday! This issue features an amazing wraparound gate-fold cover that opens up to a triptych with Superman and Wonder Woman in the center!
The Walking Dead #115 by Image Comics
ALL-OUT WAR BEGINS! The biggest story-line in WALKING DEAD history – just in time to celebrate the 10th anniversary of the series! It’s Rick versus Negan with a little help from everyone else!
Zombies Vs. Cheerleaders (vol 2) #3 by 3 Finger Prints
Featuring the ZvC debut of indie star creator Ray Friesen (Pirate Penguin vs. Ninja Chicken) and a new Becky & Bob adventure! Also, a new installment of Rich Koslowski’s Death Valley High. Includes the second of the three Z-V-C puzzle variant covers!
Zombie Tramp trade paperback by Action Lab Entertainment
A high-priced Hollywood call-girl gets set up on a bad date by her transvestite madame, gets bitten by a zombie, and then seeks out vengeance on those who wronged her! Cartoon grind-house action abounds – with voodoo queens, zombie convicts, and crooked LAPD! The sold-out and out-of-print first volume gets re-mastered, with a new cover, deleted scenes, and more!
This year’s Halloween Horror Nights at Universal Studios in Orlando is a fantastically fun mix of optical illusions, sexy nurses and growling undead. With so many differently themed houses running between Penn and Teller to The Walking Dead and ending at The Dead End one has to look for a reason to be bored.
When an event like HHN tries to recreate our favorite shows there is a great expectation to live up to; will they keep the massive hordes from Atlanta, will we get to live the shocking end scene of Dale ourselves, or will we be hunted down like Andrea? I for one was hoping for the half eaten cow… yeah I know it’s gross but it was one of the most jumpy scenes from last season… I’m sure there were wet undies out there somewhere! However the expectations were not lived up to, not that is wasn’t a fun experience but the amount of zombies numbered probably around 15. There were more zombies roaming the street outside the exit than inside the house itself.
The actors in the masks and makeup outside the exit in what is called a scream zone were pretty convincing, at times getting inches from your neck just ready to take a bite. Others were roaming snacking on the various body parts growling at anyone who ventured to close, or asked for a bite which Andrew did. The only downside to where the scare zone was located is that it’s almost entirely lit leaving everyone the chance to see if the person in front of them was undead.
After hitting up The Walking Dead house we ventured over to Alice Cooper’s nightmare… I have to admit the only thing I remember about the house was a pole dancer. If Cooper’s nightmares consist only of what was in that house him and I need to have a talk about true nightmares.
The walk across the park to get to Silent Hill passed through three scare zones, a sort of pumpkin head undead army was first. I was caught off guard several times ending in regret of checking out the workers who were in tattoo shirts allowing me to see their glorious six pack abs. 🙂 Then off to the escaped convicts of a women’s correctional institute handling chainsaws. I never liked chainsaws so I don’t remember that area well. The next area was full of pick axe and hatchet welding monsters, though I wasn’t caught off guard in this area a lot I found we greatly enjoyed watching the actors chase after girls in heels and douche bags offering high fives to the actors on stilts.
The Silent Hill house was in itself scary, a member of staff in regular dress walked through a side door next to us just as we entered the house scaring us more than we had been all night. Just as we passed through the main gate a creature jumped out to my right and the sheriff to my left scaring me forward. With Nate in front I instinctively grabbed his arm moving his backpack between me and creature, Nate’s response to a damsel in distress was pretty frank, “what are you grabbing onto me for?!” as he stepped forward. -Good to know Nate would toss me to gross creatures- I spent the rest of the trip through the house holding onto the front pocket of Nate’s backpack taking it off him a few times. The scariest part the house was how close the nurses got… inches, the last thing I want is a screwed up looking nurse coming at me with a needle and syringe. (I don’t do well with regular nurses coming at me with needle to begin with.)
If I were to be asked what the scariest part of our night was though it wouldn’t be anything that happened inside the park, in fact it happened after we got to the car in the parking structure.
However that tale will have to wait until my next post later this week as this post already has too many words. 🙂
Nate- I agree with everything related to the thrills and chills of each house. The Walking Dead missed the boat on capturing the horror of being in a world of undead and seemed more like a excuse to promote the show. I like to see the house at Universal Studios Hollywood where they have a open area in the house with a horde of zombies. Think most screams and fun came from the scare zones around the park. I keep taunting a pumpkin head who idea of scaring people involved a tin can full of coins. I keep shouting “penny can” at him, don’t think he like it. In my defense Andrew was right next to her and it’s his duty to be Amanda’s shiny knight. My job was to lead the group through the maze of horrors limbs intact not to be cuddle buddy.